July 14, 2022

Zwei

Zwei was my first creation. It's a Roguelike
videogame developed with Unreal Engine 4 in Blueprints
It was my Final Degree Project and my first opportunity to make my own videogame.

Zwei is a knight who has to escape from the ruins and, for this purpose, he is going to fight against tons of enemy waves. Fortunately, he will receive help from his deceased relatives such as improvements in his damage or his attack speed, even he can rise his health amount. But something he doesn't know is that enemies can adapt to his skills and become more and more powerful. He can choose between two weapons: a Bow and a Greatsword. This allows the player to choose two styles of play completely different.


In the first video footage he is using his Greatsword, which needs to be close to the enemies to inflict its damage. It's made for players who like to do a lot of damage at the expense of their safety.


In the second video footage he is using his Bow, the classic long-range weapon. It's made for players who like to do less damage, but they can inflict it from more secure positions.

For more information, the project PDF file is available here.